![]() And no, we are not talking about using the Piros as an improvised traffic light, but rather about the controls. The first impact with Chocobo Racing, for those who, like this writer, entered the genre with the aforementioned Crash Bandicoot spinoff, can be at least confusing. Press brake to accelerate – Retrogaming: Chocobo Racing and the road to the GP After all, it is not something to be taken for granted: we saw it with the much better known Mario Kart 7 twelve years later. An option… unusual, if you like, that reminds us how much there has never been any guarantee for lovers of fast game sessions. This is, as the English speakers have already guessed, a relay race that will see us master a different driver for each of the three laps of the track. ![]() For now, let’s move on.įor the rest we have the Versus Mode for multiplayer, the Grand Prize for the championships, the Time Attack to refine our timing and, finally, the modality Relay Race. Unlike the free adventure of Crash Team Racing, in this case finishing a race inevitably leads us to the next one, until the customizable driver is unlocked after the credits. As for the story mode, there is not much to say: it is a very linear mode, which allows the creation of a highly customizable driver (after the credits). We don’t know if the mode roster will be the same in Chocobo GP, but as far as the original Racing is concerned, we also have more than the average retrogaming enthusiast can expect. The modes and the shadow of Mario Kart 7 – Retrogaming: Chocobo Racing and the road to the GP Secondly, the game featured an early release: August 1999 instead of autumn, in what for some was a sign of one hasty development. First of all, the style of the cutscenes is a mix of sprites and polygons along the lines of Paper Mario, imitating a animated book as we would have enjoyed years later in the excellent Final Fantasy Fables: Chocobo Tales on Nintendo DS. All the elements of the flagship franchise of the then maiden Squaresoft they look good or bad, but in hindsight there are two things that catch the eye. This includes the then unreleased first few chapters as the roster reunites, between a crystal and a Behemoth. ![]() From there, it’s all a succession of winks to fans of Final Fantasy longtime. ![]() Not that the narrative sector of the game is something to cry for a miracle: the incarnation of Cid created specifically for the sub-series wants to test a pair of motorized rollerblades, and Chocobo’s skill with them arouses the envy of Mog the Moogle. There is not much to say in terms of plot, but if we talk about contributing to the pantheon of the role-playing giant, we will discover that instead of leaving us the (yellow) feathers, the jovial gallinaceous left us speechless with a simple “Kweh ! “Īfter (the first) two contributions to the Mystery Dungeon series and the World episode released on the Japanese PocketStation, as you will discover in this chapter of our retrogaming column Chocobo Racing has laid the foundations on which GP will build a new worthy rival of Mario Kart. For this reason, let’s see on the fly how the former mount of the protagonists of Square-Enix fared after opening its wings for its first solo race. However, despite being one of the first titles belonging to the spinoff series dedicated to the yellow chicks, it was clear that in its infancy the sub-franchise already had something to say. That of the good old PS1 (or “Play1” in the common jargon) was (and still is) a very colorful box of chocolates, despite the greyness of the casing. Certainly, it cannot be said that the first chapter did not know how to stand out in his time. And we don’t say “original” just for chronological reasons, quite the contrary. We’ve caught the ball (or maybe it’s better to say the wheel) with the arrival of the exclusive sequel to Nintendo Switch, simply titled “ GP”, To dedicate an impromptu episode from our column of Retrogaming to one of the kart racers for PlayStation: the original Chocobo Racing. With the GP sequel on the horizon, let’s find out in our retrogaming special what made the first Chocobo Racing so … peculiar
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